8/25/2023 0 Comments Arsenal roblox scriptAfter hundreds of hours of development I'm proud to say it's releasing next Friday These are all videos from the game. Do not place it in replicated storage because then the client will have access to your tools and might find a weakness in your code that can be exploited. 1 year ago on this day I started making my game, Sushi Shop Simulator 2. That code might not be correct since I’m doing this on the fly from memory.Īs to your other question about where you put the folder, you place the weapons folder in ServerStorage. Local human = char:WaitForChild("Humanoid", 10) Something like this: player.CharacterAdded:Connect(function(char)) Once that’s done, and it’s not nil, then that code can run. If you don’t, then it’s considered an infinite wait and will throw a warning in the console. You will need to use the time parameter of WaitForChild. So when that event fires, I would look for the Humanoid using a WaitForChild function instead of a FindFirstChild. Due to timing constraints, which if not observed, can run the risk of a race condition. If you are manually spawning the players, then you would place that extra code in the player.CharacterAdded event so the code will run when the player physically spawns in the game and is rendered by the engine. Alternatively, instead of destroying a weapon, you can set the parent of weapon to player.Backpack and the weapon will go into their inventory. arsenal script a guest Aug 26th, 2021 151,326 9 Never 8 Not a member of Pastebin yet Sign Up, it unlocks many cool features text 0.09 KB None 9 0 raw download clone embed print report loadstring (game:HttpGet (' () Advertisement Comments badada 162 days text 0. Remember, when the game is running, the player instance for all players is under game.Players when you look at Explorer in Studio, and the Character (the player’s model, avatar, etc…) will be under game.Workspace for rendering purposes. Arsenal script - (SilentAim, Aimbot, GunMods) - Roblox-Scripter Arsenal script (SilentAim, Aimbot, GunMods) Functions: Silent aim, aimbot, gunmods, esp & more Script developer: PWNERS Installation guide: Copy the script from the button below. So if you want to equip all players with the same weapon, such as an M16-A3 Assault Rifle that is named “M16A3_AssaultRifle” then you do this: local playerService = game:GetService("Players")įor _, player in pairs(playerService:GetPlayers())Īnd that’s it. That’s a programmable way to equip and remove weapons to/from players. Warn("Player does not have any weapons equipped.") Local weapon = char:FindFirstChildOfClass("Tool") Local weapon = weaponsCache:FindFirstChild(weaponName) Local function equipWeapon(player, weaponName) You can find the script bellow in pastebin directly - no ads In exchange for no ads, like and subscribe. Local weaponsCache = serverStorage:FindFirstChild("Weapons") I use the best arsenal script in the game. Here’s some code for you (Server Side): local serverStorage = game:GetService("ServerStorage")
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